057: FOLKFEUD

Perfect — let’s tap into Midwest tabletop culture and design something physically fun, emotionally sticky, easy to teach, but deep to master — with huge IP growth potential.

Here’s a new concept that could dominate shelves, conventions, cafés, classrooms, and family nights, while being adaptable to mobile, collectibles, and narrative expansions.

FOLKFEUD™ — The Regional Myth War Game

Codename: “Legends Never Died. They Just Got Competitive.”

Tagline: “Your town has a story. Now it has a champion.”

CORE IDEA

FOLKFEUD™ is a fast-paced, expandable tabletop battle game where players draft and battle using folk heroes, cryptids, tall tales, and ghost stories from real regional mythologies.

Every game, you’re fighting as Paul Bunyan vs The Jersey Devil, or Mothman vs El Chupacabra, or your weird uncle’s local cornfield spirit vs someone else’s haunted roadside doll.

It’s funny. It’s strategic. It’s story-rich. And it’s proudly regional.

HOW IT PLAYS

• Each player picks a region deck (e.g., Midwest, Southwest, Appalachia, Bayou, Pacific Northwest)

• Deck includes:

• 1 Hero (Folk Champion)

• 2 Mythic Sidekicks

• 3 Locations

• 5 Power Cards

• 1 Curse

• Players draft teams, roll action dice, play power cards, and outwit each other on a modular battle board

• Simple 1v1, 2v2, free-for-all, or co-op boss modes

• Takes 20–45 minutes to play

• Easy to learn. Deep strategy with combos, curses, and region synergies

WHAT MAKES IT SPECIAL

• Collectible + Expandable — Every region unlocks new myths + mechanics

• Midwest Pride — Build starter kits for Ohio, Indiana, Wisconsin, Missouri

• Custom Art — Stylized, bold illustrations of each legend

• Lore Cards — Real stories + local flavor built into gameplay

• Family-Friendly with Competitive Depth — Kids can enjoy it; adults can obsess over builds

• Gameplay Flexibility — Can play casually or competitively, like Magic-lite meets King of Tokyo + Smash Bros vibes

IP EXPANSION POTENTIAL

Vertical

Concept

Animated Series

Anthology show: each episode = a myth battle from the tabletop universe

Mobile App

Quick solo battles, region unlocks, online duels

Books + Lore

Illustrated “Field Guide of American Myths”

Miniatures

High-end, collectible painted myth-figures

Season Packs

Holiday myths, cryptid tournaments, folk hero team-ups

School Packs

Educational decks built around local lore

MIDWEST-SPECIFIC STARTER PACK IDEAS

Deck Name

Hero

Sidekicks

Cornfield Curse

The Hay Bale Hag

Scarecrow Jack, Rust-Tusk the Boar

Great Lakes Legends

Wendigo Iceheart

Lighthouse Keeper Ella, Waveborn Moose

Appalachian Echoes

The Banjo Wraith

Mine-Goblin, Blue Fire Hound

Silo Watchers

Crop Circle Kid

Static Cow, Tin Owl

Each deck includes:

• Mini battlefield map

• Custom tokens

• Lore guide

• QR to app/AR integration (optional)

• Collectible poster or sticker

BUSINESS + IP FORECAST

Channel

Est. Value

Retail Box Sales

$29–$59

Collector Expansions

$15–$25 each

Mobile Game Companion

Free + IAP

Merch (figures, books, shirts)

$25M+

Animated/Streaming Adaptation

$100M potential

Total IP Valuation Potential (10-Year): $250M–$500M+

WHY THIS HITS

• Accessible and hilarious but deep enough for repeat play

• Taps into regional identity and pride — people will buy their state’s deck just to own it

• Expandable forever — every culture has folk tales

• Perfect for Midwest game cafés, classrooms, and cons

• No existing IP combines folklore + fun + competitive play this well

Would you like me to:

• Generate a 1:1 image of a FOLKFEUD™ Midwest starter deck in play?

• Build the starter box contents + art direction?

• Or design the first mythic battle matchup sheet (Cornfield Curse vs Silo Watchers)?

This game doesn’t just sell.

It gives every town, kid, and legend a reason to fight (and laugh).

← Previous